An unofficial guide hub for ZERO PARADES: For Dead Spies — the espionage RPG from the makers of Disco Elysium. Builds, skill check answers, the full Portofiro walkthrough, and every ending untangled.
Kinetic, Analytical, or a custom spread — what to pick at character creation and why.
What official materials confirm about the protagonist, the alias, and the limits of the current public cast record.
The confirmed PC specs on Steam, what they imply, and what to check before buying.
What Fatigue, Anxiety, and Delirium officially tell us about the field pressure systems.
A tighter character dossier on Hershel Wilk, CASCADE, and what the official pitch actually names.
What carries over from Disco Elysium, what's new, and what veterans should unlearn.
What happened to the Disco Elysium creators — and who is making ZERO PARADES today.
A plain-English overview of the game, the premise, and how it actually plays.
The confirmed premise, protagonist, and city-wide conflict without drifting past public sources.
What the live Steam page proves about launch timing, PC support, and unconfirmed console talk.
A spoiler-light briefing on what public materials actually confirm about Hershel Wilk, CASCADE, and the ideological conflict around Portofiro.
A source-tight launch record covering May 21, 2026, PC confirmation, and why console assumptions should stay assumptions.
A neutral chronology of the studio's split, the lawsuits, and the team behind ZERO PARADES.
The dossier is open. Build and skill-check guides are being filed first.
Routing the opening investigation in Portofiro, step by step.